## Mi Math Standards

Special | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |

**ALL**

## H |
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## HSN-VM.A.1 | ||
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(+) Recognize vector quantities as having both magnitude and direction. Represent vector quantities by directed line segments, and use appropriate symbols for vectors and their magnitudes (e.g., |, ||v||, vv).
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## HSN-VM.A.2 | ||
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(+) Find the components of a vector by subtracting the coordinates of an initial point from the coordinates of a terminal point.
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## HSN-VM.A.3 | ||
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(+) Solve problems involving velocity and other quantities that can be represented by vectors.
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## HSN-VM.B.4 | ||
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(+) Add and subtract vectors.
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## HSN-VM.B.4a | ||
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Add vectors end-to-end, component-wise, and by the parallelogram rule. Understand that the magnitude of a sum of two vectors is typically not the sum of the magnitudes.
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## HSN-VM.B.4b | ||
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Given two vectors in magnitude and direction form, determine the magnitude and direction of their sum.
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## HSN-VM.B.4c | ||
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Understand vector subtraction as w + (-v), where -w is the additive inverse of w, with the same magnitude as w and pointing in the opposite direction. Represent vector subtraction graphically by connecting the tips in the appropriate order, and perform vector subtraction component-wise.w
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## HSN-VM.B.5 | ||
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(+) Multiply a vector by a scalar.
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## HSN-VM.B.5a | ||
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Represent scalar multiplication graphically by scaling vectors and possibly reversing their direction; perform scalar multiplication component-wise, e.g., as
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