## Mi Math Standards

Special | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |

**ALL**

## H |
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## HSN-VM.C.10 | ||
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(+) Understand that the zero and identity matrices play a role in matrix addition and multiplication similar to the role of 0 and 1 in the real numbers. The determinant of a square matrix is nonzero if and only if the matrix has a multiplicative inverse.
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## HSN-VM.C.11 | ||
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(+) Multiply a vector (regarded as a matrix with one column) by a matrix of suitable dimensions to produce another vector. Work with matrices as transformations of vectors.
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## HSN-VM.C.12 | ||
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(+) Work with 2 × 2 matrices as a transformations of the plane, and interpret the absolute value of the determinant in terms of area.
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## HSN-VM.C.6 | ||
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(+) Use matrices to represent and manipulate data, e.g., to represent payoffs or incidence relationships in a network.
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## HSN-VM.C.7 | ||
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(+) Multiply matrices by scalars to produce new matrices, e.g., as when all of the payoffs in a game are doubled.
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## HSN-VM.C.8 | ||
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(+) Add, subtract, and multiply matrices of appropriate dimensions.
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## HSN-VM.C.9 | ||
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(+) Understand that, unlike multiplication of numbers, matrix multiplication for square matrices is not a commutative operation, but still satisfies the associative and distributive properties.
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## HSN.CN.A | ||
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High School: Number and Quantity » The Complex Number System » Perform arithmetic operations with complex numbers. | ||

## HSN.CN.B | ||
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High School: Number and Quantity » The Complex Number System » Represent complex numbers and their operations on the complex plane. | ||